Welcome to my review on the Legend Of Zelda : Phantom Hourglass.
First of all i would like to state if any of the mods would like me to alter or change any of this review feel free.
The game picks off right where it left off on the GameCube with WindWaker , but this time its on the Nintendo DS
therefore the game adapts to the DS's unique controls and features.
And if you dont know already , thats right the whole game is played on the stylus !
Thats right all of it !
So if you wanted to be smashing the D-pad for the latest zelda release that wont be happening
but dont worry the DS + Stylus's amazing stylus based game scheme takes a little while getting used to but it's well worth it.
I feel the developer's have done an amazing job with this , and the swiping , puzzles , dungeons all played on the stylus is very unique , it will change your whole perspective of a Zelda game.
Gamespot wrote:
Upon awakening on the island, you're greeted by an amnesiac fairy who takes you to a kindly old man who explains a thing or two regarding the ghost ship. Though he warns you away from getting into such business, minutes later you've got a sword in your hand and you're learning the basics of combat. Not that there's a ton to learn, mind you. To make a Zelda game on the DS work, the control mechanics have been simplified to rely only on taps and movements via the stylus on the touch screen. Moving Link requires you to simply drag the stylus in the direction you want to go. You tap an enemy to lunge at it with a slash, do a quick swiping movement to execute a broader slash, and draw circles around Link to perform the spin attack. You also have the ability to roll by drawing small circles at the opposite end of the screen. All of this sounds pretty simple and works about as well as you'd hope, apart from a few moments when you may roll in the wrong direction (and off a cliff), or accidentally slash something when you're just trying to turn around. However, most of these small gaffes are relatively harmless, and by and large, the responsiveness of the controls is spot-on.
The game probably wouldn't be very interesting if all you did was run around and tap on bad guys to kill them. Fortunately, there's a great deal more to it than that. Apart from your basic sword combat, you'll also find yourself messing around with some other DS-centric mechanics, like blowing or shouting into the microphone for various reasons. Additionally, you will pick up many of Link's trademark items throughout the game--such as bombs, bombchus (which are little mobile bombs that scurry around), the bow and arrow, the boomerang, and the hookshot--and you'll often have to use them to set up various enemies for the kill. These items behave just as you remember them, though with a number of DS-specific mechanical twists that give them whole new life. For instance, with the boomerang, you can now draw with the stylus the path you want it to take. The same goes for bombchus, who will follow your exact drawn path to any target. The hookshot can be used like normal to help Link leap across open crevices, as a tightrope to walk between two ledges, and as a slingshot to launch Link across wide gaps or repel enemy fire
The Double screen is a major role in the game.
Map on the top , and gameplay at the bottom :
In are's where you need to dodge phantoms , know your location and remember where to find things (yes you can draw on the map) the Map comes in very handy.
Screenshots
Pros.
- Best storyline of all the prequels
- Multiplayer / WiFi Mode
- Stylus is used very creatively
- Puzzles are meshed to fit in with DS
- Amazing graphics
- Double screen
- Customization (E.g , ship parts etc)
- Fighting (has) all traditional moves
- Easier to maneuver when fighting , easier to throw bombs etc , just tap and go no messing around like windwaker.
- My favorite Zelda since Majora's Mask.
Cons.
- No D-pad
- You need to go back to the ocean king to clear the same level after every temple
- Thats about it for me , =0
System requirements.
If your on a Nintendo DS system obviously you just insert + play.
I'll be sure to update this area of the guide when their is a emulator realeased for this to play on the PC.
Step by step guide and/or links (if there is one already in the forum, please link it here)
Graphics
The graphics on here are amazing.
There really Isn't a DS game to top the GFX on this game.
GFX : 10/10 (HATS OFF !)
Controls
As i've mentioned before some people may dislike the "No d-pad" thing but once you get used to it the stylus is amazing , you use it for all kinds of puzzles , bosses , dungeons , temples and more.
The developers have succeeded with this one mistake and this scheme would be awful but no its perfect.
Controls : 9/10 (You do feel like pushing buttons sometimes :cry:)
Personal Rating
10/10 Yup this game is mega ! Grab it NOW !
Gamespot summary wrote:
Ultimately, The Legend of Zelda: Phantom Hourglass is a superb effort and pretty much what you would want from a first entry in the series on the DS. It's got a few pacing problems, and those who demand traditional control schemes will probably be turned off by this game's control methodology. But really, even if you're convinced you hate the notion of touch-screen controls, you owe it to yourself to give this game a try. Phantom Hourglass implements its control mechanics so seamlessly into the standard Zelda game design that it's hard to imagine anyone not appreciating it on some level. There are few games on the DS that take advantage of the touch-screen technology as well as Phantom Hourglass does. It's a must-play for any DS owner.
I Hope you liked my review.
SYLUXMASTER7227
wow. nice review lol
i fixed some stuff, just spelling
oh and im pretty sure youre being sarcastic about the graphics in that picture XD
icygangsta
No im serious.
the hunter
well i dont think it has the best story line of a prequal, its a Sequal., i think majoras mask is the best sequal, but this game is defently a very good sequal to windwaker. defently good