The game's powerful visual engine will contribute to facial expressions. The game engine, in its current form, gives the developers the ability to set values for muscles throughout character faces, allowing for fine tuned facial expressions. Takeuchi notes that he's unsure if this will make it into the final game or not.
Capcom is working to make the game run at a smooth sixty frames per second, twice the framerate of the GameCube Resident Evil 4. In making this move, Takeuchi's team felt that they would be able to express things that couldn't be expressed with thirty frames per second. He points to the increased framerate as evidence that the game will indeed have a strong action component.
Expect hot and cold temperatures to play a role in RE5.
Outside of visuals, we can expect real physics from the game. Takeuchi is hoping to make the world reactive to your actions, allowing you to break things by shooting them and topple things by kicking them.
For the complex visuals and physics that will go into the game, Famitsu Xbox asks Takeuchi if it's possible that the game will use middleware, such as the Unreal 3 engine. Takeuchi responds that his team is currently investigating such solutions. Takeuchi feels that, while many Japanese developers have spent time creating their own engines until now, this requires too much money and time.
This was touched upon in our original story on the game, but one area the development team is hoping to focus on with Resident Evil 5 is giving players a sense of the surrounding atmosphere through visuals. Heat and cold are key words for Resident Evil 5, Takeuchi reveals, with the game's visual engine being able to clearly express changes in temperatures. This focus on heat and cold came about as the development team considered things they wanted to do using high definition output. Takeuchi feels that his team has been able to create a sense of atmosphere that was previously impossible through standard definition.
Finally, Takeuchi confirms that the game will follow along the lines of Resident Evil 4's gameplay system. This doesn't seem to indicate that the game will play exactly like Resident Evil 4, but that it will play closer to Resident Evil 4 than the original PlayStation games.
The Resident Evil 5 team is currently considering sharing the previous PlayStation Meeting and Xbox Summit Resident Evil 5 trailer with the public at the September Tokyo Game Show. We hope to hear more on the game then. -IGN.com
Death Bat
im getting it for the ps3
Guest
I might get it.
Guest
i want it but im not gettin a ps3
Ronin
Im definately getting it if it comes out for the wii......i cant afford a ps3 lol
Guest
same here but i still DONT HAVE WII!!!!!!!
Guest
Me neither.
Death Bat
Ronin wrote:
Im definately getting it if it comes out for the wii......i cant afford a ps3 lol
its not coming out for wii but a totaly different RE game is its called Resident Evil Umbrela cronicles