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Lokker

SMG Star Search

I figure those who bought it could use some tips in the early part of the game. This could be used to even debate the pro's and con's of things like Prankster Comets, the uses of Starbits, or even the significance of Hungry Lumas.
the hunter

Re: SMG Star Search

Lokker wrote:
I figure those who bought it could use some tips in the early part of the game. This could be used to even debate the pro's and con's of things like Prankster Comets, the uses of Starbits, or even the significance of Hungry Lumas.


well for 1, prankster comets are there cause you need to do them in order to get all stars, 2 hungry lumas are there to open up new bonus levels,
Guest

lol it honestly sounds like you're speaking a foreign language =p need....this...game...still....

L.G.S.: I'll field this one, boyos! Prankster Comets appear in certain levels to change the way you play in each level, and the effects vary from racing a copy of yourself, to beating a previous stage in a certain time limit. The Hungry Luma is a type of Luma (These little guys look like a baby version of a Power Star btw) that will transform into galaxies, planets or other things, after feeding them a certain amount of Starbits (Basically little chunks of meteor rock that can also be used to stun enemies, among other things). Another type of terminology you'll find in the game is a Grand Star. Grand Stars are a more powerful version a Power Star and provides the main hub, to all the galaxies, more power to operate. Each Grand Star can be found in the final level of each main Galaxy.
Lokker

Re: SMG Star Search

the hunter wrote:
Lokker wrote:
I figure those who bought it could use some tips in the early part of the game. This could be used to even debate the pro's and con's of things like Prankster Comets, the uses of Starbits, or even the significance of Hungry Lumas.


well for 1, prankster comets are there cause you need to do them in order to get all stars, 2 hungry lumas are there to open up new bonus levels.
1. They could have made more stars, 2. They could have changed Hungry Lumas into something else, and 3. If you checked my post, it's saying to talk about the good and bad things about Prankster Comets, not their importance, and talk about the way Hungry Lumas can either be easy or difficult to feed.
Lokker

Did anyone have a problem with the Bouldergeist Daredevil Run? It was a pain in the ass trying to beat him without taking damage.
the hunter

i beat him, it took me like 5 trys, what you do is you can shoot the rocks with the star bits, if you shoot the black ones the ghosts apear right next to him, when he has the hands this is useful, when you shoot the ghosts, make sure the rocks are gone, and the ghosts should be close to him, get close to him and swing the ghost, since youre close to him his hands should not get in the way, and you can hit him without worry of his hands
Lokker

I got it. The whole thing about the different stars is weird. Power Stars: the main basis for almost every Mario Game; Grand Star: a fully grown Luma that has immense power; Prankster Comets: Special Stars that appear with their Galaxy-altering counterparts; Green Power Stars: Power Stars with the power to open new Galaxies when all three are united. Every game in the Mario series has somehow involved the energies of Power Stars, whether as invincibility, or a relic as powerful or even more than anything Bowser produces. The only breed of Power Star that has had the least show time was the Shine Sprite. I just wish they could have done something like change the Power Star to something else like they did in Sunshine, and then Lumas could grown into something different instead of contradicting games like Paper Mario's little stars.
Lokker

Actually, Lumas can grow into almost anything, not just Power Stars. I especially like the Red Stars that allow you access to its respective Power-Up. By the way, how are people faring with the Purple Comets?

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